Best map: Safe(r) Zone with 61.9% from 8,782 games.
Wins late — in Heist 16.7 points better in long rounds than in short ones (67.6% against 51.0%, split at 87 s). Needs the long round; in a fast game he never arrives.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/26, 19 days. 12 earlier days are left out — below 314 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −12.5 — punishes weak opponents: from Silver to Masters the win rate drops by 12.5 points (regression 60.9% to 48.4%). Higher up he gets outplayed.
Where this brawler works (ranked, Diamond). 13 of 30 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Safe(r) Zone ![]() |
61.9% | 8782 | 91 | ||
Safe Zone ![]() |
60.4% | 8720 | 91 | ||
Ring of Fire ![]() |
57.3% | 3211 | 76 | ||
Bridge Too Far ![]() |
54.9% | 7830 | 89 | ||
Open Business ![]() |
54.9% | 2792 | 74 | ||
Kaboom Canyon ![]() |
52.8% | 8557 | 91 | ||
Dueling Beetles ![]() |
53.1% | 2776 | 74 | ||
Hot Potato ![]() |
51.0% | 8454 | 90 | ||
Belle's Rock ![]() |
50.5% | 527 | 49 | ||
Undermine ![]() |
47.4% | 437 | 46 | ||
Layer Cake +Mythicprev. season |
44.9% | 1308 | 63 | ||
Gem Fort ![]() |
45.5% | 538 | 49 | ||
Deathcap Trap +Mythicprev. season |
44.3% | 2488 | 72 | ||
Crystal Arcade +Mythicprev. season |
44.1% | 2714 | 73 | ||
Rustic Arcade ![]() |
45.0% | 676 | 53 | ||
Flaring Phoenix ![]() |
44.6% | 657 | 52 | ||
Double Swoosh ![]() |
44.4% | 473 | 47 | ||
Shooting Star +Mythicprev. season |
42.8% | 1554 | 65 | ||
Hideout +Mythicprev. season |
42.7% | 1278 | 62 | ||
Parallel Plays ![]() |
41.7% | 809 | 55 | ||
New Horizons +Mythicprev. season |
41.3% | 1316 | 63 | ||
Hard Rock Mine ![]() |
40.6% | 473 | 47 | ||
Dry Season +Mythicprev. season |
39.8% | 1266 | 62 | ||
Pit Stop ![]() |
38.9% | 2849 | 74 | ||
Pinball Dreams +Mythicprev. season |
37.2% | 596 | 51 | ||
Out in the Open +Mythicprev. season |
36.6% | 1343 | 63 | ||
Spiraling Out +Mythic + Gold |
34.7% | 297 | 40 | ||
Triple Dribble +Mythic + Goldprev. season |
31.9% | 612 | 51 | ||
Sneaky Fields +Mythic + Goldprev. season |
31.6% | 569 | 50 | ||
Center Stage +Mythicprev. season |
27.3% | 755 | 54 |
Who beats Chuck and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Slayer🍥 | Masters | 20 | 34.7% | 65.0% |
| 2 | ドラえもん | Mythic | 28 | 34.6% | 57.1% |
| 3 | forse sono Gesù | Legendary | 22 | 34.0% | 59.1% |
| 4 | ^^ | Diamond | 35 | 34.0% | 51.4% |
| 5 | キョウイチ丸 | Diamond | 61 | 33.4% | 44.3% |