Best map: Safe(r) Zone with 73.7% from 748 games.
Wins late — in Heist 16.7 points better in long rounds than in short ones (67.6% against 51.0%, split at 87 s). Needs the long round; in a fast game he never arrives.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/26, 7 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −12.5 — punishes weak opponents: from Silver to Masters the win rate drops by 12.5 points (regression 60.9% to 48.4%). Higher up he gets outplayed.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Safe(r) Zone ![]() |
73.7% | 748 | 54 | ||
Safe Zone ![]() |
72.9% | 761 | 54 | ||
Bridge Too Far ![]() |
65.9% | 693 | 53 | ||
Hot Potato ![]() |
63.0% | 692 | 53 | ||
Kaboom Canyon ![]() |
59.9% | 529 | 49 | ||
Ring of Fire ![]() |
65.7% | 134 | 28 | ||
Dueling Beetles ![]() |
62.2% | 143 | 29 | ||
Open Business ![]() |
57.0% | 128 | 28 | ||
Pit Stop ![]() |
50.8% | 262 | 38 | ||
Shooting Star ![]() |
66.7% | 33 | 7 | ||
Belle's Rock ![]() |
55.6% | 36 | 9 | ||
Rustic Arcade ![]() |
50.8% | 65 | 18 | ||
Layer Cake ![]() |
57.1% | 21 | 1 | ||
Undermine ![]() |
51.0% | 49 | 13 | ||
Parallel Plays ![]() |
48.1% | 54 | 15 | ||
New Horizons ![]() |
48.0% | 25 | 3 | ||
Out in the Open ![]() |
47.2% | 36 | 9 | ||
Hard Rock Mine ![]() |
46.2% | 39 | 10 | ||
Double Swoosh ![]() |
45.5% | 33 | 7 | ||
Flaring Phoenix ![]() |
44.4% | 36 | 9 | ||
Sneaky Fields ![]() |
38.9% | 18 | 0 | ||
Triple Dribble ![]() |
35.7% | 14 | 0 | ||
Dry Season ![]() |
39.0% | 41 | 11 | ||
Center Stage prev. season |
34.8% | 23 | 2 | ||
Gem Fort ![]() |
39.7% | 68 | 18 | ||
Hideout ![]() |
29.6% | 27 | 4 | ||
Spiraling Out ![]() |
14.3% | 14 | 0 |
Who beats Chuck and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | forse sono Gesù | Legendary | 24 | 35.0% | 62.5% |
| 2 | Slayer🍥 | Masters | 20 | 34.6% | 65.0% |
| 3 | ドラえもん | Mythic | 28 | 34.5% | 57.1% |
| 4 | ^^ | Diamond | 35 | 33.9% | 51.4% |
| 5 | キョウイチ丸 | Diamond | 61 | 33.3% | 44.3% |