Best map: In the Liminal with 62.7% from 2,731 games.
Trophy Roadchange
08/05 to 08/25, 20 days. 6 earlier days are left out — below 192 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Gem Grab▾
Where this brawler works. Filtered to Gem Grab: 19 of 165 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Local Restaurants ![]() |
63.5% | 616 | 51 | ||
Bottom Two ![]() |
59.6% | 794 | 55 | ||
Ancestral Roots ![]() |
59.2% | 737 | 54 | ||
ATLAS ![]() |
56.2% | 2885 | 74 | ||
Let Me Dance ![]() |
60.4% | 480 | 48 | ||
Open Space ![]() |
56.6% | 1236 | 62 | ||
Picturesque ![]() |
55.8% | 720 | 54 | ||
On a Roll ![]() |
57.2% | 416 | 45 | ||
Snake Pit ![]() |
55.3% | 477 | 47 | ||
Gem Fort ![]() |
54.0% | 602 | 51 | ||
Undermine ![]() |
54.1% | 377 | 44 | ||
Afterparty ![]() |
53.4% | 423 | 46 | ||
Whisper Vale ![]() |
54.2% | 251 | 38 | ||
Deathcap Trap ![]() |
50.9% | 454 | 47 | ||
Stardust Storm ![]() |
46.5% | 817 | 55 | ||
Crystal Arcade ![]() |
46.0% | 124 | 27 | ||
Double Swoosh ![]() |
41.8% | 2330 | 71 | ||
Hard Rock Mine ![]() |
40.5% | 3933 | 79 | ||
Deep Diner ![]() |
40.4% | 1434 | 64 |
Direct duels in Gem Grab: how Chuck does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 34.2% against R-T in Hot Zone. On average the worst case sits at 29.0%.
Chuck counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
64.1%
301 games
Carl
62.1%
87 games
Griff
52.0%
560 games
Edgar
49.8%
968 games
Bo
51.3%
433 games
Clancy
62.1%
66 games
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Slayer🍥 | Masters | 20 | 35.0% | 65.0% |
| 2 | ドラえもん | Mythic | 28 | 34.9% | 57.1% |
| 3 | ^^ | Diamond | 32 | 34.4% | 53.1% |
| 4 | forse sono Gesù | Legendary | 22 | 34.3% | 59.1% |
| 5 | キョウイチ丸 | Diamond | 60 | 33.8% | 45.0% |