Best map: Ring of Fire with 51.3% from 3,165 games.
Wins late — in Heist 16.6 points better in long rounds than in short ones (67.9% against 51.2%, split at 87 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/04 to 08/18, 10 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −12.5 — punishes weak opponents: from Silver to Masters the win rate drops by 12.5 points (regression 60.9% to 48.4%). Higher up he gets outplayed.
Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire prev. season |
51.3% | 3165 | 76 | ||
Safe Zone prev. season |
53.0% | 592 | 51 | ||
Kaboom Canyon ![]() |
47.1% | 1071 | 60 | ||
Parallel Plays prev. season |
45.9% | 1214 | 61 | ||
Bridge Too Far ![]() |
43.9% | 1071 | 60 | ||
Hot Potato ![]() |
39.4% | 983 | 58 | ||
Center Stage prev. season |
23.7% | 650 | 52 |
Who beats Chuck and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Slayer🍥 | Masters | 20 | 35.0% | 65.0% |
| 2 | ドラえもん | Mythic | 28 | 34.9% | 57.1% |
| 3 | ^^ | Diamond | 32 | 34.4% | 53.1% |
| 4 | forse sono Gesù | Legendary | 22 | 34.3% | 59.1% |
| 5 | キョウイチ丸 | Diamond | 60 | 33.9% | 45.0% |