My roster

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EN

Clancy

Damage Dealer Mythic Trophies Knockout
55.0%Win rate in Knockout
19,894Games
100Trust Score
67. of 106Rank in Knockout

Best map: Match 1123581321 with 61.8% from 13,269 games.

Profile

Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularity 0.BreadthCounter safetyStar rate
Win rate 40.55.0 %
Popularity 0.0.11 %
Breadth 48.29% of maps
Counter safety 1.9.9 %
Star rate 97.≈ 28.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 48th means “better than 48% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/31, 26 days. 3 earlier days are left out — below 195 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.

Win rate

08/05 — 46.7% from 302 appearances08/06 — 54.3% from 1,108 appearances08/07 — 52.9% from 206 appearances08/09 — 58.9% from 202 appearances08/10 — 52.0% from 204 appearances08/11 — 49.4% from 348 appearances08/12 — 55.8% from 407 appearances08/13 — 48.5% from 1,142 appearances08/14 — 46.2% from 1,415 appearances08/15 — 48.7% from 2,084 appearances08/16 — 52.1% from 2,514 appearances08/17 — 57.1% from 1,040 appearances08/18 — 51.4% from 430 appearances08/19 — 51.4% from 506 appearances08/20 — 48.9% from 648 appearances08/21 — 59.4% from 278 appearances08/22 — 54.1% from 283 appearances08/23 — 57.8% from 339 appearances08/24 — 59.4% from 488 appearances08/25 — 65.5% from 605 appearances08/26 — 63.0% from 949 appearances08/27 — 64.7% from 1,075 appearances08/28 — 64.4% from 1,000 appearances08/29 — 62.3% from 912 appearances08/30 — 61.7% from 679 appearances08/31 — 58.9% from 435 appearances
46.7%08/05 58.9%08/31

Pick rate

08/05 — 0.1% from 302 appearances08/06 — 0.2% from 1,108 appearances08/07 — 0.2% from 206 appearances08/09 — 0.2% from 202 appearances08/10 — 0.1% from 204 appearances08/11 — 0.1% from 348 appearances08/12 — 0.1% from 407 appearances08/13 — 0.2% from 1,142 appearances08/14 — 0.2% from 1,415 appearances08/15 — 0.1% from 2,084 appearances08/16 — 0.2% from 2,514 appearances08/17 — 0.1% from 1,040 appearances08/18 — 0.1% from 430 appearances08/19 — 0.1% from 506 appearances08/20 — 0.2% from 648 appearances08/21 — 0.1% from 278 appearances08/22 — 0.1% from 283 appearances08/23 — 0.1% from 339 appearances08/24 — 0.1% from 488 appearances08/25 — 0.1% from 605 appearances08/26 — 0.1% from 949 appearances08/27 — 0.1% from 1,075 appearances08/28 — 0.1% from 1,000 appearances08/29 — 0.1% from 912 appearances08/30 — 0.1% from 679 appearances08/31 — 0.1% from 435 appearances
0.1%08/05 0.1%08/31

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 166 maps.

MapWin rateGamesTrust
Konnakol Knockout 58.3%
4410 81
Think Ahead Knockout 61.1%
917 57
Belle's Rock Knockout 59.3%
1581 65
Opening Move Knockout 60.8%
784 55
Leaping Dogs Knockout 59.6%
1118 60
Crab Claws Knockout 59.4%
965 58
Out in the Open Knockout 58.0%
1143 61
Goldarm Gulch Knockout 57.9%
684 53
Jungle Top Knockout 55.3%
1820 67
Double Decker Knockout 61.1%
298 40
Please Remain Standing Knockout 56.2%
520 49
New Perspective Knockout 53.4%
399 45
Chivalry Knockout 52.1%
526 49
Streets with No Name Knockout 50.9%
741 54
Healthy Middle Ground Knockout 64.7%
34 8
Split Difference Knockout 46.8%
1783 67
Close Call Knockout 46.3%
902 57
Flowing Springs Knockout 45.1%
890 57
Flaring Phoenix Knockout 27.3%
44 12
Deep End Knockout 18.2%
335 42

Against whom

Direct duels in Knockout: how Clancy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 9.9% against Kaze in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Clancy runs in 1 circle — whoever Clancy beats beats someone who in turn beats Clancy. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 52.4% 452 games Trunk 59.8% 82 games Tick 54.7% 148 games Brock 50.7% 402 games Gray 58.3% 72 games Kaze 50.6% 176 games

Who plays him best soon

Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ☣☢$#@#Z@N☢☣ Legendary 474 43.3% 48.3%
2 ꪖꪗꪶꫀꪀ’🤍 Legendary 43 41.5% 65.1%
3 ⁿᵒ🎭ᵀᵉᵃᵐ 🥀 Legendary 41 39.9% 61.0%
4 まったりさん Mythic 41 39.9% 61.0%
5 山田 Legendary 70 39.4% 52.9%