Best map: Match 1123581321 with 62.1% from 16,259 games.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
08/05 to 09/02, 25 days. 4 earlier days are left out — below 227 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/02.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 175 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
58.3% | 4454 | 81 | ||
Think Ahead ![]() |
61.0% | 925 | 57 | ||
Leaping Dogs ![]() |
60.0% | 1226 | 62 | ||
Opening Move ![]() |
61.1% | 796 | 55 | ||
Belle's Rock ![]() |
59.2% | 1585 | 65 | ||
Crab Claws ![]() |
58.5% | 1162 | 61 | ||
Out in the Open ![]() |
57.6% | 1165 | 61 | ||
Goldarm Gulch ![]() |
57.8% | 687 | 53 | ||
Jungle Top ![]() |
55.4% | 1828 | 68 | ||
Double Decker ![]() |
60.8% | 301 | 41 | ||
Please Remain Standing ![]() |
56.3% | 526 | 49 | ||
Streets with No Name ![]() |
52.2% | 1116 | 60 | ||
New Perspective ![]() |
54.6% | 414 | 45 | ||
Chivalry ![]() |
50.4% | 1031 | 59 | ||
Healthy Middle Ground ![]() |
66.7% | 33 | 7 | ||
Split Difference ![]() |
46.9% | 1784 | 67 | ||
Close Call ![]() |
46.3% | 902 | 57 | ||
Flowing Springs ![]() |
45.1% | 890 | 57 | ||
Flaring Phoenix ![]() |
25.8% | 31 | 7 | ||
Deep End ![]() |
18.2% | 335 | 42 |
Direct duels in Knockout: how Clancy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 10.2% against Kaze in Knockout — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
51.9%
528 games
Gray
57.0%
100 games
Brock
50.5%
473 games
Tick
53.4%
176 games
Najia
60.3%
63 games
Trunk
55.4%
92 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ☣☢$#@#Z@N☢☣ | Legendary | 564 | 44.7% | 49.3% |
| 2 | ꪖꪗꪶꫀꪀ’🤍 | Legendary | 48 | 41.8% | 62.5% |
| 3 | VN|Donut🍩 | Legendary | 26 | 41.0% | 73.1% |
| 4 | Nii, vcs sao | Masters | 22 | 40.8% | 77.3% |
| 5 | ⁿᵒ🎭ᵀᵉᵃᵐ 🥀 | Legendary | 45 | 40.5% | 60.0% |