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EN

Clancy

Damage Dealer Mythic Ranked · All ranks
50.1%Win rate across all maps
167,029Games
100Trust Score
38. of 105Rank by score
+21.1Skill bonus

Best map: Double Swoosh with 58.1% from 13,477 games.

Wins late — in Brawl Ball 24.0 points better in long rounds than in short ones (61.4% against 37.5%, split at 94 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularityBreadthCounter safety 3.Star rate
Win rate 64.50.1 %
Popularity 28.0.28 %
Breadth 77.40% of maps
Counter safety 3.9.8 %
Star rate 93.30.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 09/01, 30 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 09/01.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/03 — 45.7% from 1,012 appearances08/04 — 50.8% from 5,778 appearances08/05 — 51.9% from 19,464 appearances08/06 — 53.4% from 10,474 appearances08/07 — 51.1% from 2,989 appearances08/08 — 51.0% from 3,036 appearances08/09 — 51.0% from 3,407 appearances08/10 — 50.4% from 10,288 appearances08/11 — 51.3% from 28,444 appearances08/12 — 52.3% from 38,888 appearances08/13 — 53.1% from 35,436 appearances08/14 — 53.6% from 32,192 appearances08/15 — 53.6% from 29,834 appearances08/16 — 54.2% from 30,062 appearances08/17 — 53.4% from 29,625 appearances08/18 — 53.4% from 26,375 appearances08/19 — 53.3% from 8,065 appearances08/20 — 43.8% from 12,789 appearances08/21 — 48.7% from 14,489 appearances08/22 — 52.2% from 11,299 appearances08/23 — 51.4% from 10,228 appearances08/24 — 51.1% from 15,574 appearances08/25 — 50.5% from 15,551 appearances08/26 — 51.4% from 15,637 appearances08/27 — 50.7% from 13,330 appearances08/28 — 49.9% from 13,833 appearances08/29 — 49.7% from 14,957 appearances08/30 — 49.5% from 14,990 appearances08/31 — 50.9% from 13,931 appearances09/01 — 49.9% from 421 appearances
45.7%08/03 49.9%09/01

Pick rate

08/03 — 0.3% from 1,012 appearances08/04 — 0.3% from 5,778 appearances08/05 — 0.3% from 19,464 appearances08/06 — 0.3% from 10,474 appearances08/07 — 0.4% from 2,989 appearances08/08 — 0.3% from 3,036 appearances08/09 — 0.3% from 3,407 appearances08/10 — 0.4% from 10,288 appearances08/11 — 0.4% from 28,444 appearances08/12 — 0.4% from 38,888 appearances08/13 — 0.4% from 35,436 appearances08/14 — 0.4% from 32,192 appearances08/15 — 0.4% from 29,834 appearances08/16 — 0.4% from 30,062 appearances08/17 — 0.4% from 29,625 appearances08/18 — 0.4% from 26,375 appearances08/19 — 0.5% from 8,065 appearances08/20 — 0.3% from 12,789 appearances08/21 — 0.3% from 14,489 appearances08/22 — 0.3% from 11,299 appearances08/23 — 0.3% from 10,228 appearances08/24 — 0.3% from 15,574 appearances08/25 — 0.3% from 15,551 appearances08/26 — 0.3% from 15,637 appearances08/27 — 0.3% from 13,330 appearances08/28 — 0.3% from 13,833 appearances08/29 — 0.3% from 14,957 appearances08/30 — 0.3% from 14,990 appearances08/31 — 0.3% from 13,931 appearances09/01 — 0.4% from 421 appearances
0.3%08/03 0.4%09/01

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +21.1 — rewards skill: from Bronze to Legendary the win rate climbs by 21.1 points (regression 36.3% to 57.4%). The higher the tier, the better he does.

Bronze — 17.7% from 10,355 gamesSilver — 24.0% from 12,811 gamesGold — 56.6% from 56,721 gamesDiamond — 56.7% from 54,936 gamesMythic — 52.8% from 291,390 gamesLegendary — 50.2% from 54,259 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Double Swoosh Gem Grab 58.1%
13477 97
Gem Fort Gem Grab 57.7%
10811 94
Undermine Gem Grab 56.5%
10310 93
Crystal Arcade Gem Grabprev. season 56.2%
18752 100
Hard Rock Mine Gem Grab 54.8%
8943 91
Rustic Arcade Gem Grab 55.4%
2824 74
Deathcap Trap Gem Grabprev. season 53.3%
16313 100
Spiraling Out Brawl Ball 53.3%
11823 95
Pinball Dreams Brawl Ball 53.0%
10728 94
Center Stage Brawl Ball 52.8%
11165 95
Beach Ball Brawl Ball 52.6%
6488 86
Ring of Fire Hot Zone 52.1%
6467 86
Sneaky Fields Brawl Ball 51.2%
10762 94
Pinhole Punt Brawl Ball 55.0%
535 49
Open Business Hot Zone 50.6%
7636 89
Triple Dribble Brawl Ball 50.5%
9121 92
Dueling Beetles Hot Zone 50.3%
6903 87
Kaboom Canyon Heist 47.4%
5150 83
Hot Potato Heist 45.5%
6482 86
Safe Zone Heist 43.6%
3587 78
Pit Stop Heist 40.0%
2183 70
Safe(r) Zone Heist 39.6%
1722 67
Layer Cake Bounty 37.6%
2263 71
Parallel Plays Hot Zone 35.4%
3306 76
Bridge Too Far Heist 35.1%
2784 74
Dry Season Bounty 33.2%
2073 69
Shooting Star Bounty 31.5%
1706 67
Hideout Bounty 31.5%
1859 68
New Horizons Knockout 24.2%
1532 65
Belle's Rock Knockout 23.1%
1400 64
Flaring Phoenix Knockout 23.1%
1468 64
Out in the Open Knockout 22.4%
1521 65

Who beats Clancy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ☣☢$#@#Z@N☢☣ Legendary 455 42.7% 47.7%
2 ꪖꪗꪶꫀꪀ’🤍 Legendary 43 41.4% 65.1%
3 ⁿᵒ🎭ᵀᵉᵃᵐ 🥀 Legendary 39 40.5% 64.1%
4 まったりさん Mythic 41 39.8% 61.0%
5 山田 Legendary 70 39.3% 52.9%