For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Parallel Plays. 08/08 to 08/20, 3 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/20.
Direct duels in Hot Zone: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Tick
68.5%
311 games
Bo
63.7%
499 games
Emz
58.7%
501 games
Bolt
74.1%
85 games
Trunk
58.5%
294 games
Spike
61.2%
152 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | まったりさん | Mythic | 37 | 36.5% | 59.5% |
| 2 | ☣☢$#@#Z@N☢☣ | Legendary | 54 | 34.5% | 48.1% |
| 3 | れい。 | Diamond | 26 | 34.3% | 57.7% |
| 4 | VN|Tây⚡️🇻🇳 | Diamond | 36 | 32.0% | 44.4% |
| 5 | 100万回生きたえび | Mythic | 22 | 31.2% | 45.5% |