My roster

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← Overview

Clancy

Damage Dealer Mythic Ranked · Pro
41.3%Win rate across all maps
184Games
33Trust Score
103. of 105Rank by score
+12.0Skill bonus

Wins late — in Brawl Ball 20.8 points better in long rounds than in short ones (64.3% against 43.5%, split at 92 s). Needs the long round; in a fast game he never arrives.

Prochange

Profile

Win rate 2.PopularityBreadthCounter safetyStar rate
Win rate 2.41.3 %
Popularity 6.0.04 %
Breadth 50.11% of maps
Counter safety 4.9.5 %
Star rate 96.38.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +12.0 — rewards skill: from Bronze to Legendary the win rate climbs by 12.0 points (regression 42.9% to 54.9%). The higher the tier, the better he does.

Bronze — 15.8% from 1,040 gamesSilver — 25.3% from 2,595 gamesGold — 49.3% from 17,302 gamesDiamond — 56.0% from 27,165 gamesMythic — 53.1% from 255,256 gamesLegendary — 50.6% from 47,166 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Where this brawler works (ranked, Pro).

Not enough data yet.

Who beats Clancy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 まったりさん Mythic 37 36.5% 59.5%
2 ☣☢$#@#Z@N☢☣ Legendary 54 34.4% 48.1%
3 れい。 Diamond 26 34.3% 57.7%
4 VN|Tây⚡️🇻🇳 Diamond 36 32.0% 44.4%
5 100万回生きたえび Mythic 22 31.1% 45.5%