For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Knockout: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Close Call. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
53.0%
443 games
Trunk
60.8%
79 games
Tick
54.1%
146 games
Brock
50.6%
389 games
Gray
59.4%
64 games
Kaze
50.3%
173 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ☣☢$#@#Z@N☢☣ | Legendary | 455 | 42.6% | 47.7% |
| 2 | ꪖꪗꪶꫀꪀ’🤍 | Legendary | 43 | 41.3% | 65.1% |
| 3 | まったりさん | Mythic | 41 | 39.6% | 61.0% |
| 4 | ⁿᵒ🎭ᵀᵉᵃᵐ 🥀 | Legendary | 37 | 39.4% | 62.2% |
| 5 | 山田 | Legendary | 65 | 38.6% | 52.3% |