Wins late — in Brawl Ball 26.7 points better in long rounds than in short ones (64.8% against 38.2%, split at 90 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
64.4%
390 games
Mico
62.0%
324 games
Chuck
59.9%
207 games
Kaze
53.7%
443 games
Emz
56.8%
95 games
Trunk
56.3%
96 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ☣☢$#@#Z@N☢☣ | Legendary | 32 | 35.4% | 62.5% |
| 2 | まったりさん | Mythic | 33 | 34.2% | 57.6% |
| 3 | れい。 | Diamond | 25 | 32.5% | 56.0% |
| 4 | VN|Tây⚡️🇻🇳 | Diamond | 36 | 30.8% | 44.4% |