Wins late — in Brawl Ball 27.0 points better in long rounds than in short ones (63.4% against 36.4%, split at 89 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
Clancy counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
64.6%
268 games
Mico
64.9%
211 games
Kaze
54.6%
324 games
Chuck
57.4%
148 games
Trunk
59.4%
64 games
Nita
53.8%
117 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | まったりさん | Mythic | 31 | 35.1% | 61.3% |
| 2 | れい。 | Diamond | 25 | 32.8% | 56.0% |
| 3 | VN|Tây⚡️🇻🇳 | Diamond | 36 | 31.1% | 44.4% |