Wins late — in Brawl Ball 21.5 points better in long rounds than in short ones (66.0% against 44.5%, split at 112 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Bridge Too Far. Computed across all ranked tiers — the numbers are not enough for Silver yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Nori
64.9%
114 games
Mico
67.5%
83 games
Kaze
56.1%
123 games
Chuck
57.6%
66 games
Edgar
51.4%
181 games
Brock
48.8%
82 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | まったりさん | Mythic | 29 | 40.8% | 58.6% |
| 2 | れい。 | Diamond | 21 | 39.5% | 57.1% |
| 3 | VN|Tây⚡️🇻🇳 | Diamond | 22 | 38.1% | 50.0% |