Wins late — in Brawl Ball 23.2 points better in long rounds than in short ones (66.3% against 43.1%, split at 94 s). Needs the long round; in a fast game he never arrives.
For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.
Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −8.0 — punishes weak opponents: from Diamond to Legendary the win rate drops by 8.0 points (regression 60.7% to 52.6%). Higher up he gets outplayed.
Direct duels in Gem Grab: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
74.0%
863 games
Trunk
65.4%
1,094 games
Bo
63.8%
1,585 games
Edgar
62.3%
3,233 games
Doug
72.4%
268 games
Nori
61.9%
2,256 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ☣☢$#@#Z@N☢☣ | Legendary | 144 | 40.9% | 52.1% |
| 2 | まったりさん | Mythic | 38 | 37.0% | 60.5% |
| 3 | パピコの穴 | Mythic | 22 | 34.8% | 63.6% |
| 4 | れい。 | Diamond | 26 | 34.3% | 57.7% |
| 5 | 山田 | Mythic | 34 | 33.4% | 50.0% |