Wins late — in Brawl Ball 20.1 points better in long rounds than in short ones (62.5% against 42.4%, split at 112 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −3.6 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Hot Zone: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bo
61.2%
4,416 games
Tick
61.3%
2,285 games
Jessie
60.2%
1,198 games
Griff
57.2%
5,047 games
Emz
56.6%
3,516 games
Poco
58.4%
895 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Thibi | Legendary | 60 | 50.8% | 70.0% |
| 2 | prosito69❤️🔥 | Legendary | 103 | 49.4% | 61.2% |
| 3 | Careca Coconut | Mythic | 44 | 49.0% | 70.5% |
| 4 | じゃいこ | Legendary | 30 | 48.5% | 76.7% |
| 5 | 𝓓𝓮𝓪𝓭ツ | Legendary | 34 | 48.4% | 73.5% |