My roster

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EN

Clancy

Damage Dealer Mythic Ranked · Pro Pit Stop Heist
46.2%Win rate on Pit Stop
65Games here
0.2%Pick rate
18Trust Score
44. of 74Rank on this map

Wins late — in Brawl Ball 23.2 points better in long rounds than in short ones (66.3% against 43.1%, split at 94 s). Needs the long round; in a fast game he never arrives.

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.

Win rate 5.PopularityBreadthCounter safetyStar rate
Win rate 5.37.2 %
Popularity 11.0.06 %
Breadth 53.10% of maps
Counter safety 24.29.7 %
Star rate 61.17.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 61th means “better than 61% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Pit Stop — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Gold to Mythic the win rate stays practically the same (regression +1.5 points across the whole range). He plays the same at the bottom as at the top.

Gold — 44.0% from 732 gamesDiamond — 47.2% from 545 gamesMythic — 44.7% from 320 games
GoldDiamondMythic

Against whom

Direct duels in Heist: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 62.2% 1,237 games Mico 61.1% 813 games Chuck 59.0% 571 games Kaze 52.7% 1,068 games Edgar 51.5% 1,690 games Trunk 56.6% 228 games

Who plays him best soon

Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ☣☢$#@#Z@N☢☣ Legendary 144 40.9% 52.1%
2 まったりさん Mythic 38 37.0% 60.5%
3 パピコの穴 Mythic 22 34.9% 63.6%
4 れい。 Diamond 26 34.3% 57.7%
5 山田 Mythic 34 33.4% 50.0%