Wins late — in Brawl Ball 23.2 points better in long rounds than in short ones (66.3% against 43.1%, split at 94 s). Needs the long round; in a fast game he never arrives.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.
Win rate per rank tier on Pit Stop — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Gold to Mythic the win rate stays practically the same (regression +1.5 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Heist: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
62.2%
1,237 games
Mico
61.1%
813 games
Chuck
59.0%
571 games
Kaze
52.7%
1,068 games
Edgar
51.5%
1,690 games
Trunk
56.6%
228 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ☣☢$#@#Z@N☢☣ | Legendary | 144 | 40.9% | 52.1% |
| 2 | まったりさん | Mythic | 38 | 37.0% | 60.5% |
| 3 | パピコの穴 | Mythic | 22 | 34.9% | 63.6% |
| 4 | れい。 | Diamond | 26 | 34.3% | 57.7% |
| 5 | 山田 | Mythic | 34 | 33.4% | 50.0% |