Wins late — in Brawl Ball 27.0 points better in long rounds than in short ones (63.4% against 36.4%, split at 89 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers — the numbers are not enough for Silver yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Nori
63.6%
129 games
Mico
66.7%
99 games
Kaze
56.8%
155 games
Chuck
60.0%
75 games
Edgar
50.5%
218 games
Colt
47.5%
160 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | まったりさん | Mythic | 29 | 40.5% | 58.6% |
| 2 | れい。 | Diamond | 23 | 39.3% | 56.5% |
| 3 | VN|Tây⚡️🇻🇳 | Diamond | 23 | 37.4% | 47.8% |