Wins late — in Brawl Ball 23.4 points better in long rounds than in short ones (66.6% against 43.2%, split at 94 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.8 — punishes weak opponents: from Gold to Legendary the win rate drops by 3.8 points (regression 54.4% to 50.7%). Higher up he gets outplayed.
Direct duels in Brawl Ball: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bibi
63.1%
1,834 games
Doug
64.3%
400 games
Bull
58.7%
1,508 games
Emz
57.7%
1,925 games
Frank
58.0%
1,385 games
Griff
56.6%
3,293 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ☣☢$#@#Z@N☢☣ | Legendary | 117 | 39.6% | 51.3% |
| 2 | まったりさん | Mythic | 38 | 37.4% | 60.5% |
| 3 | パピコの穴 | Mythic | 22 | 35.2% | 63.6% |
| 4 | れい。 | Diamond | 26 | 34.7% | 57.7% |
| 5 | 山田 | Mythic | 34 | 33.8% | 50.0% |