My roster

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EN

Clancy

Damage Dealer Mythic All games Bounty
39.1%Win rate in Bounty
13,099Games
97Trust Score
95. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 74.6% from 2,913 games.

Trophy Roadchange

Profile

Win ratePopularity 8.BreadthCounter safetyStar rate
Win rate 10.39.1 %
Popularity 8.0.21 %
Breadth 58.28% of maps
Counter safety 8.22.8 %
Star rate 50.21.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 58th means “better than 58% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 10 earlier days are left out — below 75 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/05 — 33.3% from 132 appearances08/06 — 33.5% from 830 appearances08/07 — 40.9% from 193 appearances08/08 — 36.3% from 223 appearances08/09 — 43.4% from 166 appearances08/11 — 34.8% from 187 appearances08/12 — 31.3% from 310 appearances08/13 — 43.2% from 1,611 appearances08/14 — 45.3% from 1,732 appearances08/15 — 37.9% from 1,213 appearances08/16 — 41.8% from 1,834 appearances08/17 — 36.6% from 1,302 appearances08/18 — 33.7% from 1,358 appearances08/19 — 34.1% from 662 appearances08/20 — 41.3% from 833 appearances08/22 — 49.4% from 79 appearances08/24 — 37.4% from 235 appearances
33.3%08/05 37.4%08/24

Pick rate

08/05 — 0.1% from 132 appearances08/06 — 0.4% from 830 appearances08/07 — 0.4% from 193 appearances08/08 — 0.3% from 223 appearances08/09 — 0.4% from 166 appearances08/11 — 0.2% from 187 appearances08/12 — 0.2% from 310 appearances08/13 — 0.2% from 1,611 appearances08/14 — 0.2% from 1,732 appearances08/15 — 0.2% from 1,213 appearances08/16 — 0.3% from 1,834 appearances08/17 — 0.2% from 1,302 appearances08/18 — 0.2% from 1,358 appearances08/19 — 0.2% from 662 appearances08/20 — 0.2% from 833 appearances08/22 — 0.2% from 79 appearances08/24 — 0.3% from 235 appearances
0.1%08/05 0.3%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 164 maps.

MapWin rateGamesTrust
Tasty Berry Bounty 49.1%
1150 61
Crystal Clearing Bounty 47.5%
2447 72
Supercut Bounty 44.4%
1559 65
Watermelons Bounty 44.5%
335 42
Deathcap Trap Bounty 42.6%
94 23
Wall Hugging Bounty 35.8%
1989 69
Choral Chambers Bounty 32.3%
310 41
Layer Cake Bounty 33.7%
1530 65
Hideout Bounty 32.1%
523 49
Dry Season Bounty 32.4%
975 58
Shooting Star Bounty 32.1%
2187 70

Against whom

Direct duels in Bounty: how Clancy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 8.9% against Kaze in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Kaze 62.0% 158 games Brock 53.5% 254 games Mortis 57.1% 119 games Willow 56.1% 98 games Tick 53.5% 144 games Nori 51.3% 234 games

Who plays him best soon

Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ☣☢$#@#Z@N☢☣ Legendary 117 39.6% 51.3%
2 まったりさん Mythic 38 37.4% 60.5%
3 パピコの穴 Mythic 22 35.3% 63.6%
4 れい。 Diamond 26 34.7% 57.7%
5 山田 Mythic 34 33.8% 50.0%