Wins early — in Knockout 8.0 points better in short rounds than in long ones (36.1% against 44.0%, split at 100 s). A pick for pace — if the game drags on, it works against him.
For Bounty, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +12.2 — rewards skill: from Silver to Legendary the win rate climbs by 12.2 points (regression 34.6% to 46.7%). The higher the tier, the better he does.
Direct duels in Bounty: how Colette does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
61.5%
631 games
Tick
49.0%
1,290 games
Brock
48.0%
3,188 games
Grom
48.4%
341 games
Angelo
48.9%
221 games
Gray
47.1%
420 games
Players with a profile and at least 20 games on Colette, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Mogging people | Mythic | 32 | 36.8% | 62.5% |
| 2 | 숨은 고수 | Mythic | 24 | 36.1% | 66.7% |
| 3 | 勉強します^ ^ | Diamond | 24 | 36.1% | 66.7% |
| 4 | 想要的或许在星期八 | Legendary | 29 | 36.1% | 62.1% |
| 5 | シヒョウ | Diamond | 20 | 35.8% | 70.0% |