Best map: Kaboom Canyon with 48.9% from 8,014 games.
Wins early — in Knockout 8.0 points better in short rounds than in long ones (36.1% against 44.0%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 16 days. 12 earlier days are left out — below 230 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +10.5 — rewards skill: from Bronze to Legendary the win rate climbs by 10.5 points (regression 34.4% to 44.9%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, Diamond). Filtered to Knockout: 4 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
41.2% | 2323 | 71 | ||
New Horizons ![]() |
40.3% | 2042 | 69 | ||
Belle's Rock ![]() |
39.8% | 1599 | 66 | ||
Flaring Phoenix ![]() |
39.7% | 1770 | 67 |
Direct duels in Knockout: how Colette does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 31.5% against Angelo in Bounty. On average the worst case sits at 28.6%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Grom
54.8%
420 games
Brock
48.2%
4,517 games
Bolt
51.2%
430 games
Doug
55.7%
131 games
Edgar
47.2%
4,176 games
Gray
48.0%
762 games
Players with a profile and at least 20 games on Colette, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Mogging people | Mythic | 32 | 36.9% | 62.5% |
| 2 | シヒョウ | Diamond | 21 | 36.5% | 71.4% |
| 3 | 숨은 고수 | Mythic | 24 | 36.3% | 66.7% |
| 4 | 勉強します^ ^ | Diamond | 24 | 36.3% | 66.7% |
| 5 | 想要的或许在星期八 | Legendary | 29 | 36.3% | 62.1% |