My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Colette

Damage Dealer Epic Ranked · Silver Knockout
34.2%Win rate in Knockout
1,729Games
67Trust Score
75. of 105Rank in Knockout
+10.6Skill bonus

Best map: Safe(r) Zone with 48.3% from 901 games.

Wins early — in Knockout 8.0 points better in short rounds than in long ones (36.1% against 44.0%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 29.34.2 %
Popularity 76.1.06 %
Breadth 0.0% of maps
Counter safety 20.30.5 %
Star rate 9.13.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/20 — 35.0% from 491 appearances08/21 — 32.0% from 309 appearances08/22 — 36.2% from 229 appearances08/23 — 34.9% from 218 appearances08/24 — 35.2% from 293 appearances08/25 — 30.9% from 188 appearances
35.0%08/20 30.9%08/25

Pick rate

08/20 — 1.4% from 491 appearances08/21 — 1.1% from 309 appearances08/22 — 1.1% from 229 appearances08/23 — 1.1% from 218 appearances08/24 — 0.9% from 293 appearances08/25 — 0.7% from 188 appearances
1.4%08/20 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +10.6 — rewards skill: from Bronze to Legendary the win rate climbs by 10.6 points (regression 34.3% to 44.9%). The higher the tier, the better he does.

Bronze — 25.6% from 550 gamesSilver — 34.7% from 1,810 gamesGold — 39.4% from 15,764 gamesDiamond — 41.3% from 15,129 gamesMythic — 42.5% from 58,792 gamesLegendary — 45.1% from 8,516 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Silver). Filtered to Knockout: 4 of 30 maps.

MapWin rateGamesTrust
New Horizons Knockout 37.6%
426 46
Out in the Open Knockout 34.7%
475 47
Flaring Phoenix Knockout 32.8%
408 45
Belle's Rock Knockout 31.7%
420 46

Against whom

Direct duels in Knockout: how Colette does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 31.5% against Angelo in Bounty. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Grom 54.7% 419 games Brock 48.1% 4,502 games Bolt 50.9% 428 games Doug 55.0% 129 games Edgar 47.1% 4,157 games Gray 47.9% 758 games

Who plays him best soon

Players with a profile and at least 20 games on Colette, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Mogging people Mythic 32 36.9% 62.5%
2 シヒョウ Diamond 21 36.5% 71.4%
3 숨은 고수 Mythic 24 36.3% 66.7%
4 勉強します^ ^ Diamond 24 36.3% 66.7%
5 想要的或许在星期八 Legendary 29 36.3% 62.1%