Best map: Kaboom Canyon with 50.0% from 674 games.
Wins early — in Knockout 7.3 points better in short rounds than in long ones (37.2% against 44.6%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/04 to 08/12, 8 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/12.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +3.1 — rewards skill: from Bronze to Masters the win rate climbs by 3.1 points (regression 42.1% to 45.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Kaboom Canyon ![]() |
50.0% | 674 | 53 | ||
Shooting Star prev. season |
47.2% | 1905 | 68 | ||
Out in the Open prev. season |
46.2% | 2492 | 72 | ||
New Horizons prev. season |
45.4% | 2193 | 70 | ||
Ring of Fire prev. season |
44.9% | 4126 | 80 | ||
Belle's Rock prev. season |
44.7% | 1666 | 66 | ||
Flaring Phoenix prev. season |
44.2% | 2276 | 71 | ||
Dry Season prev. season |
44.0% | 2155 | 70 | ||
Bridge Too Far ![]() |
44.9% | 485 | 48 | ||
Crystal Arcade prev. season |
43.5% | 3419 | 77 | ||
Safe Zone ![]() |
44.6% | 466 | 47 | ||
Hot Potato ![]() |
44.4% | 417 | 45 | ||
Open Business prev. season |
42.7% | 3143 | 76 | ||
Hideout prev. season |
42.9% | 1975 | 69 | ||
Rustic Arcade prev. season |
42.4% | 3826 | 79 | ||
Undermine prev. season |
42.5% | 3223 | 76 | ||
Deathcap Trap prev. season |
42.3% | 3307 | 76 | ||
Parallel Plays prev. season |
42.0% | 3000 | 75 | ||
Double Swoosh prev. season |
41.6% | 3480 | 77 | ||
Sneaky Fields prev. season |
41.4% | 4016 | 79 | ||
Hard Rock Mine prev. season |
41.5% | 3119 | 76 | ||
Pinball Dreams prev. season |
40.7% | 3895 | 79 | ||
Center Stage prev. season |
40.6% | 4411 | 81 | ||
Triple Dribble prev. season |
40.3% | 2961 | 75 |
Who beats Colette and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Colette, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Mogging people | Mythic | 32 | 36.5% | 62.5% |
| 2 | 勉強します^ ^ | Diamond | 25 | 36.4% | 68.0% |
| 3 | シヒョウ | Diamond | 21 | 36.1% | 71.4% |
| 4 | 숨은 고수 | Mythic | 24 | 35.9% | 66.7% |
| 5 | 想要的或许在星期八 | Legendary | 29 | 35.8% | 62.1% |