Only Chivalry. 08/04 to 08/19, 4 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Direct duels in Knockout: how Colt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Chivalry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
61.9%
512 games
Bolt
60.0%
547 games
Gray
55.2%
1,029 games
Edgar
52.9%
4,341 games
Brock
52.5%
5,361 games
Leon
52.1%
1,192 games
Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound. To the full list