Best map: Safe Zone with 63.6% from 77 games.
Wins early — in Heist 2.6 points better in short rounds than in long ones (52.5% against 49.9%, split at 81 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +2.2 — rewards skill: from Bronze to Masters the win rate climbs by 2.2 points (regression 45.0% to 47.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Safe Zone ![]() |
63.6% | 77 | 20 | ||
Belle's Rock ![]() |
60.9% | 69 | 19 | ||
Dry Season ![]() |
60.0% | 70 | 19 | ||
Shooting Star ![]() |
59.4% | 69 | 19 | ||
Kaboom Canyon ![]() |
55.3% | 94 | 23 | ||
Safe(r) Zone ![]() |
56.4% | 78 | 20 | ||
Out in the Open ![]() |
55.7% | 79 | 21 | ||
Rustic Arcade ![]() |
55.0% | 60 | 16 | ||
Bridge Too Far ![]() |
51.4% | 107 | 25 | ||
Hot Potato ![]() |
51.6% | 93 | 23 | ||
Center Stage ![]() |
53.4% | 58 | 16 | ||
Pit Stop ![]() |
50.0% | 100 | 24 | ||
Sneaky Fields ![]() |
50.0% | 58 | 16 | ||
Gem Fort ![]() |
50.0% | 52 | 14 | ||
Open Business ![]() |
50.0% | 48 | 13 | ||
Undermine ![]() |
47.1% | 68 | 18 | ||
Pinball Dreams ![]() |
47.0% | 66 | 18 | ||
Dueling Beetles ![]() |
44.8% | 58 | 16 | ||
New Horizons ![]() |
44.4% | 72 | 19 | ||
Ring of Fire ![]() |
42.9% | 84 | 21 | ||
Hideout ![]() |
42.0% | 69 | 19 | ||
Hard Rock Mine ![]() |
41.3% | 63 | 17 | ||
Spiraling Out ![]() |
40.4% | 52 | 14 | ||
Parallel Plays ![]() |
39.1% | 64 | 17 | ||
Layer Cake ![]() |
36.8% | 57 | 16 | ||
Triple Dribble ![]() |
35.6% | 59 | 16 | ||
Double Swoosh ![]() |
32.3% | 62 | 17 | ||
Flaring Phoenix ![]() |
33.8% | 77 | 20 |
Direct duels in Knockout: how Colt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.9% against Shade in Hot Zone. On average the worst case sits at 28.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
59.9%
659 games
Pearl
60.0%
642 games
Edgar
52.7%
5,235 games
Gray
54.3%
1,247 games
Brock
51.7%
6,409 games
Mr. P
61.6%
159 games
Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound. To the full list