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← Overview

Colt

Damage Dealer Rare Ranked · Diamond
47.7%Win rate across all maps
86,609Games
100Trust Score
81. of 105Rank by score
+2.4Skill bonus

Best map: Bridge Too Far with 53.4% from 9,529 games.

Wins early — in Heist 2.6 points better in short rounds than in long ones (52.5% against 49.9%, split at 81 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/03 to 08/21, 17 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.

Steadily picked — the pick rate sits at 3.2% and has not shifted measurably of late.

Win rate

08/03 — 46.1% from 1,391 appearances08/04 — 45.4% from 6,203 appearances08/05 — 46.6% from 20,436 appearances08/06 — 47.6% from 19,308 appearances08/09 — 44.7% from 470 appearances08/10 — 40.2% from 875 appearances08/11 — 43.7% from 3,034 appearances08/12 — 43.2% from 8,003 appearances08/13 — 44.0% from 11,355 appearances08/14 — 44.6% from 12,150 appearances08/15 — 44.3% from 12,833 appearances08/16 — 45.3% from 14,178 appearances08/17 — 45.3% from 16,664 appearances08/18 — 45.3% from 17,010 appearances08/19 — 43.9% from 3,859 appearances08/20 — 47.3% from 36,098 appearances08/21 — 48.0% from 50,511 appearances
46.1%08/03 48.0%08/21

Pick rate

08/03 — 3.4% from 1,391 appearances08/04 — 3.6% from 6,203 appearances08/05 — 3.8% from 20,436 appearances08/06 — 3.7% from 19,308 appearances08/09 — 3.4% from 470 appearances08/10 — 3.3% from 875 appearances08/11 — 3.1% from 3,034 appearances08/12 — 3.2% from 8,003 appearances08/13 — 3.1% from 11,355 appearances08/14 — 3.0% from 12,150 appearances08/15 — 3.0% from 12,833 appearances08/16 — 3.0% from 14,178 appearances08/17 — 3.2% from 16,664 appearances08/18 — 3.5% from 17,010 appearances08/19 — 3.1% from 3,859 appearances08/20 — 3.2% from 36,098 appearances08/21 — 3.3% from 50,511 appearances
3.4%08/03 3.3%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +2.4 — rewards skill: from Bronze to Masters the win rate climbs by 2.4 points (regression 44.8% to 47.2%). The higher the tier, the better he does.

Bronze — 48.6% from 1,829 gamesSilver — 44.0% from 9,804 gamesGold — 48.8% from 120,867 gamesDiamond — 46.2% from 236,035 gamesMythic — 45.7% from 1,520,684 gamesLegendary — 48.8% from 367,487 gamesMasters — 51.8% from 8,227 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Bridge Too Far Heist 53.4%
9529 92
Kaboom Canyon Heist 50.1%
7804 89
Rustic Arcade Gem Grab 49.9%
2765 74
Safe Zone Heist 48.5%
7942 90
New Horizons Knockout 48.9%
4229 80
Safe(r) Zone Heist 48.5%
7823 89
Hideout Bounty 48.1%
3839 79
Spiraling Out Brawl Ball 48.4%
2522 72
Shooting Star Bounty 47.7%
3476 77
Hot Potato Heist 47.3%
5771 85
Center Stage Brawl Ball 47.8%
2518 72
Dry Season Bounty 47.1%
2998 75
Out in the Open Knockout 46.0%
4071 80
Pinball Dreams Brawl Ball 46.2%
2466 72
Gem Fort Gem Grab 45.2%
1167 61
Belle's Rock Knockout 44.7%
2258 71
Double Swoosh Gem Grab 45.2%
946 58
Deathcap Trap Gem Grabprev. season 44.0%
4111 80
Flaring Phoenix Knockout 43.9%
2496 72
Sneaky Fields Brawl Ball 43.9%
1222 62
Pit Stop Heist 43.3%
3157 76
Undermine Gem Grab 43.7%
1444 64
Hard Rock Mine Gem Grab 43.6%
1027 59
Crystal Arcade Gem Grabprev. season 42.1%
3724 78
Ring of Fire Hot Zone 42.5%
1385 63
Layer Cake Bounty 42.0%
1035 59
Triple Dribble Brawl Ball 42.0%
976 58
Dueling Beetles Hot Zone 38.9%
589 51
Open Business Hot Zone 37.9%
931 57
Parallel Plays Hot Zoneprev. season 34.2%
1300 62

Against whom

Direct duels in Knockout: how Colt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 29.3% against Shade in Hot Zone. On average the worst case sits at 27.3%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Pearl 60.6% 566 games Bolt 59.7% 583 games Gray 55.1% 1,133 games Edgar 52.9% 4,729 games Brock 51.9% 5,839 games Mr. P 59.3% 145 games

Who plays him best

Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 𝓕𝔁𝓵𝓵𝓮𝓷 Diamond 26 36.0% 69.2%
2 GEN|LEO Mythic 25 34.6% 64.0%
3 Sz3 Mythic 23 34.4% 65.2%
4 ブロスタ王 Diamond 23 33.5% 60.9%
5 無尾熊好累 Diamond 24 32.2% 54.2%