Wins late — in Hot Zone 9.4 points better in long rounds than in short ones (42.3% against 32.8%, split at 105 s). Needs the long round; in a fast game he never arrives.
08/03 to 08/13, 8 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/13.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Bridge Too Far Heist | 54.1% | 5578 | 84 | ||
| Kaboom Canyon Heist | 48.3% | 4944 | 82 | ||
| Hideout Bounty | 48.0% | 3729 | 78 | ||
| New Horizons Knockout | 48.0% | 3506 | 77 | ||
| Shooting Star Bounty | 47.8% | 3610 | 78 | ||
| Hot Potato Heist | 47.0% | 4372 | 81 | ||
| Safe Zone Heist | 46.7% | 4990 | 83 | ||
| Pinball Dreams Brawl Ball | 46.7% | 2185 | 70 | ||
| Rustic Arcade Gem Grab | 46.5% | 2554 | 73 | ||
| Out in the Open Knockout | 44.8% | 3519 | 77 | ||
| Center Stage Brawl Ball | 44.7% | 1782 | 67 | ||
| Deathcap Trap Gem Grab | 44.5% | 1766 | 67 | ||
| Dry Season Bounty | 43.9% | 3282 | 76 | ||
| Flaring Phoenix Knockout | 43.4% | 2562 | 73 | ||
| Undermine Gem Grab | 43.5% | 1552 | 65 | ||
| Belle's Rock Knockout | 43.0% | 2388 | 72 | ||
| Crystal Arcade Gem Grab | 43.0% | 1623 | 66 | ||
| Ring of Fire Hot Zone | 42.7% | 1357 | 63 | ||
| Double Swoosh Gem Grab | 42.8% | 1038 | 59 | ||
| Gem Fort Gem Grab | 42.5% | 1267 | 62 | ||
| Sneaky Fields Brawl Ball | 41.8% | 1220 | 61 | ||
| Hard Rock Mine Gem Grab | 41.7% | 1561 | 65 | ||
| Triple Dribble Brawl Ball | 41.4% | 1086 | 60 | ||
| Layer Cake Bounty | 40.5% | 1753 | 67 | ||
| Open Business Hot Zone | 38.9% | 1114 | 60 | ||
| Dueling Beetles Hot Zone | 34.3% | 724 | 54 | ||
| Parallel Plays Hot Zone | 33.7% | 537 | 49 |
Direct duels in Gem Grab: how Colt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed for Diamond.
Worst case: 32.8% against Bolt in Gem Grab. On average the worst case sits at 35.1%.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Bolt
72.3%
65 games
Stu
64.6%
79 games
Bo
49.0%
206 games
Carl
49.2%
65 games
Mortis
46.6%
191 games
Fang
46.9%
130 games
Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | JackSPARROW🌊 | Legendary | 28 | 49.7% | 78.6% |
| 2 | JesusLovesYou | Legendary | 29 | 49.2% | 75.9% |
| 3 | 神|•SAMISH|SK影⚡ | Legendary | 50 | 49.0% | 66.0% |
| 4 | yuu | Legendary | 22 | 48.9% | 81.8% |
| 5 | yahya /يحيى | Legendary | 33 | 48.1% | 69.7% |