Wins early — in Heist 2.6 points better in short rounds than in long ones (52.5% against 49.9%, split at 81 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −2.4 — punishes weak opponents: from Silver to Legendary the win rate drops by 2.4 points (regression 45.1% to 42.7%). Higher up he gets outplayed.
Direct duels in Knockout: how Colt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Pearl
61.8%
516 games
Bolt
59.9%
549 games
Gray
54.9%
1,048 games
Edgar
52.9%
4,382 games
Brock
52.6%
5,405 games
Leon
51.9%
1,207 games
Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound. To the full list