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Colt

Damage Dealer Rare Ranked · Mythic Hideout Bounty
44.3%Win rate on Hideout
1,394Games here
0.2%Pick rate
63Trust Score
86. of 105Rank on this map
−3.7Skill bonus

Wins early — in Heist 1.6 points better in short rounds than in long ones (50.6% against 49.0%, split at 85 s). A pick for pace — if the game drags on, it works against him.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win rate 11.PopularityBreadthCounter safetyStar rate
Win rate 11.44.0 %
Popularity 51.0.57 %
Breadth 39.7% of maps
Counter safety 40.32.0 %
Star rate 77.27.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 77th means “better than 77% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Hideout. 08/04 to 08/22, 18 days. 9 earlier days are left out — below 282 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Win rate

08/04 — 48.4% from 1,001 appearances08/05 — 47.4% from 4,116 appearances08/06 — 46.5% from 2,980 appearances08/07 — 43.5% from 627 appearances08/08 — 46.8% from 679 appearances08/09 — 46.1% from 705 appearances08/10 — 49.3% from 1,847 appearances08/11 — 46.5% from 6,688 appearances08/12 — 46.9% from 10,635 appearances08/13 — 47.8% from 10,385 appearances08/14 — 47.4% from 10,123 appearances08/15 — 47.2% from 9,363 appearances08/16 — 47.2% from 9,352 appearances08/17 — 47.3% from 10,347 appearances08/18 — 46.5% from 9,329 appearances08/19 — 49.1% from 2,026 appearances08/21 — 40.6% from 473 appearances08/22 — 46.3% from 592 appearances
48.4%08/04 46.3%08/22

Pick rate

08/04 — 4.0% from 1,001 appearances08/05 — 4.4% from 4,116 appearances08/06 — 4.5% from 2,980 appearances08/07 — 4.5% from 627 appearances08/08 — 4.6% from 679 appearances08/09 — 4.5% from 705 appearances08/10 — 4.2% from 1,847 appearances08/11 — 4.2% from 6,688 appearances08/12 — 4.2% from 10,635 appearances08/13 — 4.1% from 10,385 appearances08/14 — 4.2% from 10,123 appearances08/15 — 4.1% from 9,363 appearances08/16 — 4.2% from 9,352 appearances08/17 — 4.6% from 10,347 appearances08/18 — 4.8% from 9,329 appearances08/19 — 4.1% from 2,026 appearances08/21 — 2.1% from 473 appearances08/22 — 2.7% from 592 appearances
4.0%08/04 2.7%08/22

Across the ranks

Win rate per rank tier on Hideout — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.7 — punishes weak opponents: from Silver to Legendary the win rate drops by 3.7 points (regression 50.1% to 46.4%). Higher up he gets outplayed.

Silver — 47.0% from 715 gamesGold — 50.3% from 8,938 gamesDiamond — 48.0% from 15,849 gamesMythic — 47.1% from 91,821 gamesLegendary — 47.0% from 14,631 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Colt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 64.2% 1,849 games Brock 52.4% 8,704 games Pearl 55.6% 649 games Carl 54.5% 798 games Piper 51.5% 7,083 games Grom 53.8% 807 games

Who plays him best

Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ceejay❤️aims Legendary 36 44.0% 83.3%
2 ダークネスだもし Mythic 23 40.5% 87.0%
3 Arin the bot Legendary 25 38.8% 76.0%
4 SLC | frons Legendary 25 37.9% 72.0%
5 브롤러님 Legendary 23 37.7% 73.9%