Wins early — in Knockout 4.1 points better in short rounds than in long ones (42.6% against 46.7%, split at 109 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Colt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Diamond.
Piper
60.4%
106 duels
Piercecounter
54.6%
194 duels
Colette
54.1%
185 duels
Kaze
50.8%
459 duels
Rico
52.9%
170 duels
Colt
49.1%
738 duels
Colt counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Diamond.
Nori
61.8%
275 games
8-Bit
52.0%
221 games
Melodie
55.6%
99 games
Edgar
51.2%
242 games
Mico
51.0%
198 games
Starr Nova
55.7%
61 games
Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.