Wins early — in Knockout 4.1 points better in short rounds than in long ones (42.6% against 46.7%, split at 109 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Colt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Gold.
Nori
34.3%
1,918 duels
Chuck
38.5%
1,455 duels
Mico
39.0%
1,286 duels
Shadecounter
41.3%
240 duels
Boltcounter
43.4%
279 duels
Belle
43.7%
103 duels
These counter Colt anyway — even where Colt wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Gold.
Nori
66.5%
1,440 games
Chuck
62.1%
1,141 games
Mico
59.7%
1,033 games
Edgar
55.7%
2,531 games
Jessie
56.8%
923 games
8-Bit
55.3%
1,203 games
Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 皇帝ペンギンE🐧 | Diamond | 21 | 40.7% | 42.9% |