Best map: Bridge Too Far with 57.8% from 2,280 games.
Wins early — in Heist 2.6 points better in short rounds than in long ones (50.8% against 48.2%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/25, 6 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 2.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +3.4 — rewards skill: from Bronze to Legendary the win rate climbs by 3.4 points (regression 35.9% to 39.3%). The higher the tier, the better he does.
Hot Zone▾
Where this brawler works (ranked, Silver). Filtered to Hot Zone: 4 of 31 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire ![]() |
34.4% | 703 | 53 | ||
Dueling Beetles ![]() |
31.9% | 586 | 51 | ||
Open Business ![]() |
31.3% | 656 | 52 | ||
Parallel Plays ![]() |
27.7% | 564 | 50 |
Direct duels in Hot Zone: how Colt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 31.3% against Mico in Hot Zone. On average the worst case sits at 29.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
56.9%
487 games
Doug
49.5%
558 games
Bo
47.2%
3,129 games
Ash
48.8%
244 games
Juju
49.5%
107 games
Tick
45.3%
2,268 games
Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ceejay❤️aims | Masters | 54 | 45.6% | 75.9% |
| 2 | fu | Legendary | 38 | 45.6% | 86.8% |
| 3 | SLC | frons | Legendary | 42 | 40.8% | 69.0% |
| 4 | いるかあめ🐬 | Legendary | 25 | 40.5% | 84.0% |
| 5 | ダークネスだもし | Mythic | 23 | 40.4% | 87.0% |