Only Parallel Plays. 08/08 to 08/20, 3 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/20.
Direct duels in Hot Zone: how Cordelius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Doug
64.0%
367 games
Trunk
58.4%
960 games
R-T
63.5%
200 games
Bibi
56.0%
566 games
Bo
58.8%
289 games
Hank
61.4%
171 games
Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | WBC太極旗포수🇰🇷 | Mythic | 21 | 31.7% | 57.1% |
| 2 | KR | No.38 | Diamond | 26 | 28.4% | 38.5% |
| 3 | みじんこ | Diamond | 28 | 27.8% | 35.7% |
| 4 | yutiki | Diamond | 20 | 26.5% | 30.0% |
| 5 | ちくわんわん | Mythic | 20 | 22.9% | 10.0% |