Only Chivalry. 08/04 to 08/19, 3 days. 1 earlier day is left out — below 65 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Direct duels in Knockout: how Cordelius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Chivalry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
56.7%
503 games
Edgar
54.8%
454 games
Tick
55.0%
209 games
Pierce
56.2%
146 games
Leon
57.1%
112 games
Spike
55.2%
96 games
Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | KR | No.38 | Diamond | 26 | 28.9% | 38.5% |
| 2 | みじんこ | Diamond | 24 | 27.7% | 33.3% |
| 3 | ちくわんわん | Mythic | 20 | 23.5% | 10.0% |