Only Layer Cake. 08/13 to 08/19, 7 days. 2 earlier days are left out — below 225 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/19.
Direct duels in Bounty: how Cordelius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
57.6%
396 games
Lily
57.7%
137 games
Edgar
51.0%
578 games
Bolt
63.5%
63 games
Tick
53.2%
190 games
Bo
57.5%
80 games
Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | WBC太極旗포수🇰🇷 | Mythic | 21 | 31.8% | 57.1% |
| 2 | KR | No.38 | Diamond | 26 | 28.5% | 38.5% |
| 3 | みじんこ | Diamond | 25 | 27.9% | 36.0% |
| 4 | ちくわんわん | Mythic | 20 | 23.1% | 10.0% |