Wins early — in Heist 5.1 points better in short rounds than in long ones (54.5% against 49.4%, split at 87 s). A pick for pace — if the game drags on, it works against him.
For Bounty, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Layer Cake. 08/04 to 08/25, 17 days. 9 earlier days are left out — below 76 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −1.4 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Bounty: how Cordelius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Brock
55.5%
1,316 games
Tick
57.1%
680 games
Bolt
58.7%
206 games
Edgar
50.8%
1,654 games
Bo
52.7%
300 games
Lily
51.5%
412 games
Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ak-ssing | Legendary | 24 | 35.4% | 62.5% |
| 2 | 𝐉𝐑𝐖_두콩 | Diamond | 20 | 34.1% | 60.0% |
| 3 | WBC太極旗포수🇰🇷 | Mythic | 21 | 33.7% | 57.1% |
| 4 | rrrrrrrrrrruka | Diamond | 24 | 33.6% | 54.2% |
| 5 | bot疑惑 | Mythic | 25 | 33.2% | 52.0% |