My roster

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EN

Cordelius

Assassin Legendary All games Bounty
42.1%Win rate in Bounty
26,205Games
100Trust Score
87. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 71.5% from 840 games.

Trophy Roadchange

Profile

Win rate 17.PopularityBreadthCounter safetyStar rate
Win rate 17.42.1 %
Popularity 36.0.43 %
Breadth 33.19% of maps
Counter safety 36.31.4 %
Star rate 82.26.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 82th means “better than 82% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 11 earlier days are left out — below 116 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/05 — 27.2% from 180 appearances08/06 — 44.8% from 1,318 appearances08/07 — 44.7% from 347 appearances08/08 — 43.1% from 383 appearances08/09 — 44.8% from 290 appearances08/11 — 32.4% from 262 appearances08/12 — 35.2% from 525 appearances08/13 — 42.1% from 3,919 appearances08/14 — 44.4% from 3,625 appearances08/15 — 42.4% from 2,448 appearances08/16 — 45.8% from 4,149 appearances08/17 — 39.8% from 2,463 appearances08/18 — 40.7% from 2,546 appearances08/19 — 39.4% from 1,375 appearances08/20 — 41.7% from 1,392 appearances08/22 — 27.4% from 212 appearances08/24 — 36.6% from 451 appearances
27.2%08/05 36.6%08/24

Pick rate

08/05 — 0.1% from 180 appearances08/06 — 0.6% from 1,318 appearances08/07 — 0.7% from 347 appearances08/08 — 0.5% from 383 appearances08/09 — 0.7% from 290 appearances08/11 — 0.2% from 262 appearances08/12 — 0.3% from 525 appearances08/13 — 0.4% from 3,919 appearances08/14 — 0.5% from 3,625 appearances08/15 — 0.4% from 2,448 appearances08/16 — 0.6% from 4,149 appearances08/17 — 0.4% from 2,463 appearances08/18 — 0.4% from 2,546 appearances08/19 — 0.3% from 1,375 appearances08/20 — 0.4% from 1,392 appearances08/22 — 0.5% from 212 appearances08/24 — 0.6% from 451 appearances
0.1%08/05 0.6%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 168 maps.

MapWin rateGamesTrust
Crystal Clearing Bounty 47.8%
4280 80
Layer Cake Bounty 45.9%
5776 85
Watermelons Bounty 47.2%
726 54
Supercut Bounty 45.7%
3338 77
Deathcap Trap Bounty 42.0%
157 31
Tasty Berry Bounty 41.3%
2157 70
Wall Hugging Bounty 40.1%
3039 75
Choral Chambers Bounty 39.9%
449 47
Dry Season Bounty 35.7%
1842 68
Hideout Bounty 33.3%
834 56
Shooting Star Bounty 32.5%
3606 78

Against whom

Direct duels in Bounty: how Cordelius does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 29.7% against Pearl in Knockout. On average the worst case sits at 28.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 55.5% 1,316 games Tick 57.1% 680 games Bolt 58.7% 206 games Edgar 50.8% 1,654 games Bo 52.7% 300 games Lily 51.5% 412 games

Who plays him best soon

Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Ak-ssing Legendary 24 35.4% 62.5%
2 𝐉𝐑𝐖_두콩 Diamond 20 34.1% 60.0%
3 WBC太極旗포수🇰🇷 Mythic 21 33.7% 57.1%
4 rrrrrrrrrrruka Diamond 24 33.6% 54.2%
5 bot疑惑 Mythic 25 33.2% 52.0%