Best map: Gem Fort with 48.5% from 377 games.
Wins early — in Heist 5.4 points better in short rounds than in long ones (55.0% against 49.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/25, 6 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −2.7 — punishes weak opponents: from Bronze to Legendary the win rate drops by 2.7 points (regression 48.6% to 45.9%). Higher up he gets outplayed.
Gem Grab▾
Where this brawler works (ranked, Silver). Filtered to Gem Grab: 5 of 30 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Gem Fort ![]() |
48.5% | 377 | 44 | ||
Double Swoosh ![]() |
47.4% | 344 | 43 | ||
Undermine ![]() |
43.0% | 300 | 41 | ||
Hard Rock Mine ![]() |
42.9% | 280 | 39 | ||
Rustic Arcade ![]() |
33.9% | 183 | 33 |
Direct duels in Gem Grab: how Cordelius does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 29.7% against Pearl in Knockout. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
62.5%
1,199 games
Ash
57.0%
597 games
Griff
52.7%
3,756 games
Bo
52.6%
2,637 games
Clancy
56.0%
420 games
Edgar
51.4%
5,518 games
Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ak-ssing | Legendary | 26 | 36.1% | 65.4% |
| 2 | 〆|ζ͜͡Músaaヤ | Legendary | 26 | 34.4% | 57.7% |
| 3 | 𝐉𝐑𝐖_두콩 | Diamond | 20 | 33.7% | 60.0% |
| 4 | WBC太極旗포수🇰🇷 | Mythic | 21 | 33.4% | 57.1% |
| 5 | rrrrrrrrrrruka | Diamond | 24 | 33.3% | 54.2% |