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EN

Cordelius

Assassin Legendary Ranked · Gold Knockout
44.5%Win rate in Knockout
5,811Games
85Trust Score
74. of 105Rank in Knockout
+17.5Skill bonus

Best map: Pit Stop with 56.1% from 3,694 games.

Wins early — in Heist 5.1 points better in short rounds than in long ones (54.5% against 49.4%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 22.Counter safetyStar rate
Win rate 29.44.5 %
Popularity 45.0.32 %
Breadth 22.7% of maps
Counter safety 28.32.3 %
Star rate 75.25.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 7 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/05 — 52.5% from 61 appearances08/20 — 39.5% from 1,282 appearances08/21 — 42.4% from 1,206 appearances08/22 — 46.4% from 729 appearances08/23 — 47.6% from 656 appearances08/24 — 47.5% from 1,096 appearances08/25 — 47.5% from 834 appearances
52.5%08/05 47.5%08/25

Pick rate

08/05 — 0.3% from 61 appearances08/20 — 0.4% from 1,282 appearances08/21 — 0.3% from 1,206 appearances08/22 — 0.3% from 729 appearances08/23 — 0.3% from 656 appearances08/24 — 0.3% from 1,096 appearances08/25 — 0.3% from 834 appearances
0.3%08/05 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +17.5 — rewards skill: from Bronze to Legendary the win rate climbs by 17.5 points (regression 34.1% to 51.6%). The higher the tier, the better he does.

Bronze — 19.1% from 446 gamesSilver — 33.0% from 691 gamesGold — 44.5% from 5,976 gamesDiamond — 44.2% from 6,345 gamesMythic — 48.4% from 41,547 gamesLegendary — 50.0% from 10,211 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockout 46.5%
1764 67
New Horizons Knockout 46.5%
1444 64
Belle's Rock Knockout 45.1%
1482 64
Out in the Open Knockout 38.2%
1121 60

Against whom

Direct duels in Knockout: how Cordelius does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 29.7% against Pearl in Knockout. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Cordelius runs in 1 circle — whoever Cordelius beats beats someone who in turn beats Cordelius. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 54.3% 1,828 games Tick 55.3% 646 games Edgar 52.1% 1,591 games Bolt 58.4% 178 games Willow 49.9% 829 games Mandy 49.0% 567 games

Who plays him best soon

Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Ak-ssing Legendary 24 35.4% 62.5%
2 𝐉𝐑𝐖_두콩 Diamond 20 34.1% 60.0%
3 WBC太極旗포수🇰🇷 Mythic 21 33.7% 57.1%
4 rrrrrrrrrrruka Diamond 24 33.6% 54.2%
5 bot疑惑 Mythic 25 33.2% 52.0%