My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Cordelius

Assassin Legendary Ranked · Mythic Knockout
48.3%Win rate in Knockout
1,924Games
68Trust Score
51. of 105Rank in Knockout
+17.5Skill bonus

Best map: Pit Stop with 54.1% from 4,678 games.

Wins early — in Heist 5.1 points better in short rounds than in long ones (54.5% against 49.4%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safety 18.Star rate
Win rate 54.48.3 %
Popularity 34.0.30 %
Breadth 41.7% of maps
Counter safety 18.29.7 %
Star rate 75.25.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 7 earlier days are left out — below 178 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/04 — 48.9% from 444 appearances08/05 — 48.4% from 1,887 appearances08/06 — 48.7% from 1,133 appearances08/07 — 51.2% from 244 appearances08/08 — 45.6% from 263 appearances08/09 — 50.0% from 304 appearances08/10 — 46.2% from 734 appearances08/11 — 47.7% from 2,852 appearances08/12 — 48.6% from 5,093 appearances08/13 — 47.8% from 4,794 appearances08/14 — 49.9% from 4,556 appearances08/15 — 47.3% from 4,393 appearances08/16 — 47.4% from 4,236 appearances08/17 — 49.7% from 3,988 appearances08/18 — 49.4% from 3,460 appearances08/19 — 48.8% from 1,122 appearances08/21 — 49.8% from 321 appearances08/22 — 53.6% from 373 appearances08/23 — 43.1% from 318 appearances08/24 — 46.8% from 532 appearances08/25 — 49.3% from 292 appearances
48.9%08/04 49.3%08/25

Pick rate

08/04 — 0.4% from 444 appearances08/05 — 0.5% from 1,887 appearances08/06 — 0.4% from 1,133 appearances08/07 — 0.4% from 244 appearances08/08 — 0.4% from 263 appearances08/09 — 0.5% from 304 appearances08/10 — 0.4% from 734 appearances08/11 — 0.4% from 2,852 appearances08/12 — 0.5% from 5,093 appearances08/13 — 0.5% from 4,794 appearances08/14 — 0.5% from 4,556 appearances08/15 — 0.5% from 4,393 appearances08/16 — 0.5% from 4,236 appearances08/17 — 0.4% from 3,988 appearances08/18 — 0.4% from 3,460 appearances08/19 — 0.5% from 1,122 appearances08/21 — 0.3% from 321 appearances08/22 — 0.4% from 373 appearances08/23 — 0.3% from 318 appearances08/24 — 0.4% from 532 appearances08/25 — 0.3% from 292 appearances
0.4%08/04 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +17.5 — rewards skill: from Bronze to Legendary the win rate climbs by 17.5 points (regression 34.1% to 51.6%). The higher the tier, the better he does.

Bronze — 19.1% from 446 gamesSilver — 33.0% from 691 gamesGold — 44.5% from 5,976 gamesDiamond — 44.2% from 6,345 gamesMythic — 48.4% from 41,547 gamesLegendary — 50.0% from 10,211 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Out in the Open Knockoutprev. season 47.7%
5051 83
Flaring Phoenix Knockout 49.5%
693 53
New Horizons Knockout 49.3%
442 46
Belle's Rock Knockout 47.2%
566 50

Against whom

Direct duels in Knockout: how Cordelius does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 29.7% against Pearl in Knockout. On average the worst case sits at 28.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Cordelius runs in 1 circle — whoever Cordelius beats beats someone who in turn beats Cordelius. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 54.3% 1,828 games Tick 55.3% 646 games Edgar 52.1% 1,591 games Bolt 58.4% 178 games Willow 49.9% 829 games Mandy 49.0% 567 games

Who plays him best soon

Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Ak-ssing Legendary 24 35.4% 62.5%
2 𝐉𝐑𝐖_두콩 Diamond 20 34.1% 60.0%
3 WBC太極旗포수🇰🇷 Mythic 21 33.7% 57.1%
4 rrrrrrrrrrruka Diamond 24 33.6% 54.2%
5 bot疑惑 Mythic 25 33.2% 52.0%