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EN

Cordelius

Assassin Legendary Ranked · Silver
39.6%Win rate across all maps
6,304Games
86Trust Score
72. of 105Rank by score
+5.5Skill bonus

Best map: Gem Fort with 48.5% from 377 games.

Wins early — in Heist 5.4 points better in short rounds than in long ones (55.0% against 49.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 22.Counter safetyStar rate
Win rate 31.39.6 %
Popularity 50.0.52 %
Breadth 22.7% of maps
Counter safety 62.29.7 %
Star rate 43.20.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 62th means “better than 62% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 8 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/05 — 33.3% from 66 appearances08/20 — 35.4% from 1,334 appearances08/21 — 38.7% from 1,084 appearances08/22 — 43.5% from 788 appearances08/23 — 43.1% from 784 appearances08/24 — 41.9% from 1,130 appearances08/25 — 38.0% from 979 appearances08/26 — 39.5% from 205 appearances
33.3%08/05 39.5%08/26

Pick rate

08/05 — 0.5% from 66 appearances08/20 — 0.5% from 1,334 appearances08/21 — 0.6% from 1,084 appearances08/22 — 0.5% from 788 appearances08/23 — 0.5% from 784 appearances08/24 — 0.5% from 1,130 appearances08/25 — 0.5% from 979 appearances08/26 — 0.5% from 205 appearances
0.5%08/05 0.5%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.5 — rewards skill: from Bronze to Masters the win rate climbs by 5.5 points (regression 44.2% to 49.7%). The higher the tier, the better he does.

Bronze — 21.5% from 3,114 gamesSilver — 39.5% from 6,508 gamesGold — 48.8% from 67,057 gamesDiamond — 48.9% from 86,284 gamesMythic — 47.5% from 517,441 gamesLegendary — 48.7% from 137,814 gamesMasters — 53.2% from 1,611 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Gem Fort Gem Grab 48.5%
377 44
Pit Stop Heist 48.9%
233 37
Double Swoosh Gem Grab 47.4%
344 43
Sneaky Fields Brawl Ball 47.5%
303 41
Beach Ball Brawl Ball 70.0%
10 0
Pinhole Punt Brawl Ball 70.0%
10 0
Center Stage Brawl Ball 46.5%
282 40
Hot Potato Heist 46.6%
208 35
Parallel Plays Hot Zone 45.1%
308 41
Layer Cake Bounty 44.7%
255 38
Spiraling Out Brawl Ball 43.9%
280 39
Undermine Gem Grab 43.0%
300 41
Triple Dribble Brawl Ball 43.0%
328 42
Hard Rock Mine Gem Grab 42.9%
280 39
Pinball Dreams Brawl Ball 41.5%
270 39
Safe Zone Heist 35.8%
151 30
Flaring Phoenix Knockout 35.8%
215 36
Kaboom Canyon Heist 35.1%
194 34
Rustic Arcade Gem Grab 33.9%
183 33
Belle's Rock Knockout 32.6%
172 32
Out in the Open Knockout 31.2%
157 31
Open Business Hot Zone 31.8%
176 33
Ring of Fire Hot Zone 28.9%
142 29
Safe(r) Zone Heist 28.8%
156 31
Dueling Beetles Hot Zone 29.9%
184 33
Hideout Bounty 29.1%
175 32
New Horizons Knockout 28.1%
160 31
Shooting Star Bounty 27.5%
149 30
Dry Season Bounty 28.0%
168 32
Bridge Too Far Heist 20.9%
134 28

Who beats Cordelius and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Ak-ssing Legendary 26 36.1% 65.4%
2 〆|ζ͜͡Músaaヤ Legendary 26 34.4% 57.7%
3 𝐉𝐑𝐖_두콩 Diamond 20 33.7% 60.0%
4 WBC太極旗포수🇰🇷 Mythic 21 33.4% 57.1%
5 rrrrrrrrrrruka Diamond 24 33.3% 54.2%