Best map: Hot Potato with 58.4% from 1,206 games.
Wins early — in Heist 5.3 points better in short rounds than in long ones (55.1% against 49.8%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/04 to 08/18, 9 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +5.4 — rewards skill: from Bronze to Masters the win rate climbs by 5.4 points (regression 44.2% to 49.7%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hot Potato ![]() |
58.4% | 1206 | 61 | ||
Pit Stop ![]() |
55.1% | 1964 | 69 | ||
Kaboom Canyon ![]() |
58.0% | 459 | 47 | ||
Pinball Dreams prev. season |
50.3% | 5492 | 84 | ||
Open Business prev. season |
50.3% | 2581 | 73 | ||
Flaring Phoenix prev. season |
49.9% | 4047 | 79 | ||
Out in the Open prev. season |
51.4% | 1020 | 59 | ||
Belle's Rock prev. season |
49.9% | 3255 | 76 | ||
Triple Dribble prev. season |
49.2% | 7597 | 89 | ||
Dueling Beetles prev. season |
49.6% | 2998 | 75 | ||
New Horizons prev. season |
49.8% | 2048 | 69 | ||
Dry Season prev. season |
49.9% | 1421 | 64 | ||
Sneaky Fields prev. season |
48.3% | 8861 | 91 | ||
Ring of Fire prev. season |
50.6% | 790 | 55 | ||
Layer Cake prev. season |
48.3% | 6077 | 86 | ||
Bridge Too Far prev. season |
47.7% | 5396 | 84 | ||
Safe Zone ![]() |
49.9% | 457 | 47 | ||
Parallel Plays ![]() |
48.9% | 534 | 49 | ||
Hard Rock Mine prev. season |
46.6% | 4061 | 79 | ||
Gem Fort prev. season |
46.3% | 5961 | 85 | ||
Center Stage prev. season |
46.1% | 4150 | 80 | ||
Crystal Arcade prev. season |
46.0% | 3355 | 77 | ||
Double Swoosh prev. season |
45.3% | 4208 | 80 | ||
Deathcap Trap prev. season |
45.3% | 2413 | 72 | ||
Undermine prev. season |
44.6% | 3262 | 76 |
Who beats Cordelius and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ak-ssing | Legendary | 24 | 35.4% | 62.5% |
| 2 | 𝐉𝐑𝐖_두콩 | Diamond | 20 | 34.1% | 60.0% |
| 3 | WBC太極旗포수🇰🇷 | Mythic | 21 | 33.7% | 57.1% |
| 4 | rrrrrrrrrrruka | Diamond | 24 | 33.6% | 54.2% |
| 5 | bot疑惑 | Mythic | 25 | 33.3% | 52.0% |