For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Deep End. 08/14 to 08/17, 4 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/17.
Direct duels in Knockout: how Crow does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Deep End. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
58.8%
473 games
Tick
51.1%
1,332 games
Grom
52.9%
461 games
Doug
58.5%
135 games
Edgar
48.4%
4,591 games
Pearl
50.1%
613 games
Players with a profile and at least 20 games on Crow, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 愛|少𝐂𝐞𝐬𝐮𝐫シ | Legendary | 29 | 38.4% | 69.0% |
| 2 | まるくおさまるJr. | Diamond | 20 | 36.4% | 70.0% |
| 3 | 공중낙하s | Diamond | 26 | 35.1% | 57.7% |
| 4 | 神秘的なEMZ | Diamond | 22 | 33.8% | 54.5% |
| 5 | パパ氏 | Diamond | 30 | 33.8% | 50.0% |