Wins late — in Knockout 9.7 points better in long rounds than in short ones (47.6% against 37.9%, split at 109 s). Needs the long round; in a fast game he never arrives.
Only Layer Cake. 08/05 to 08/16, 3 days. 18 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/16.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +3.7 — rewards skill: from Gold to Legendary the win rate climbs by 3.7 points (regression 42.0% to 45.8%). The higher the tier, the better he does.
Direct duels in Bounty: how Crow does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed for Diamond.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Diamond.
Pearl
61.9%
97 games
Bolt
56.0%
166 games
Tick
49.9%
761 games
Brock
47.9%
1,680 games
Penny
51.0%
208 games
Mr. P
54.0%
87 games
Players with a profile and at least 20 games on Crow, sorted by the Wilson lower bound. To the full list