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EN

Crow

Assassin Legendary Ranked · Legendary Layer Cake Bounty
45.7%Win rate on Layer Cake
7,372Games here
3.2%Pick rate
88Trust Score
78. of 105Rank on this map
+3.1Skill bonus

Wins late — in Hot Zone 10.7 points better in long rounds than in short ones (48.6% against 37.9%, split at 96 s). Needs the long round; in a fast game he never arrives.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 8.44.1 %
Popularity 18.0.18 %
Breadth 0.0% of maps
Counter safety 35.31.4 %
Star rate 17.14.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 35th means “better than 35% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Layer Cake. 08/03 to 08/19, 17 days. 12 earlier days are left out — below 67 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.

Win rate

08/03 — 47.2% from 180 appearances08/04 — 43.6% from 605 appearances08/05 — 44.8% from 1,125 appearances08/06 — 45.8% from 660 appearances08/07 — 43.8% from 240 appearances08/08 — 50.0% from 264 appearances08/09 — 41.9% from 210 appearances08/10 — 47.6% from 594 appearances08/11 — 48.1% from 1,054 appearances08/12 — 45.9% from 713 appearances08/13 — 46.7% from 445 appearances08/14 — 45.9% from 266 appearances08/15 — 40.9% from 193 appearances08/16 — 43.0% from 200 appearances08/17 — 45.2% from 168 appearances08/18 — 42.0% from 138 appearances08/19 — 45.6% from 68 appearances
47.2%08/03 45.6%08/19

Pick rate

08/03 — 3.0% from 180 appearances08/04 — 2.1% from 605 appearances08/05 — 1.8% from 1,125 appearances08/06 — 2.0% from 660 appearances08/07 — 1.6% from 240 appearances08/08 — 1.5% from 264 appearances08/09 — 1.0% from 210 appearances08/10 — 1.0% from 594 appearances08/11 — 1.0% from 1,054 appearances08/12 — 0.9% from 713 appearances08/13 — 1.0% from 445 appearances08/14 — 0.8% from 266 appearances08/15 — 0.8% from 193 appearances08/16 — 0.7% from 200 appearances08/17 — 0.8% from 168 appearances08/18 — 0.6% from 138 appearances08/19 — 0.9% from 68 appearances
3.0%08/03 0.9%08/19

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +3.1 — rewards skill: from Silver to Legendary the win rate climbs by 3.1 points (regression 42.3% to 45.3%). The higher the tier, the better he does.

Silver — 38.4% from 839 gamesGold — 44.6% from 6,875 gamesDiamond — 42.7% from 7,555 gamesMythic — 44.5% from 34,398 gamesLegendary — 45.7% from 7,372 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Crow does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Crow runs in 1 circle — whoever Crow beats beats someone who in turn beats Crow. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.1% 1,315 games Tick 52.7% 2,993 games Brock 48.4% 7,881 games Piper 48.3% 5,245 games Edgar 47.4% 8,890 games Gray 48.9% 1,106 games

Who plays him best soon

Players with a profile and at least 20 games on Crow, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Will Smith 💸 Legendary 34 38.6% 67.6%
2 愛|少𝐂𝐞𝐬𝐮𝐫シ Legendary 32 37.6% 65.6%
3 まるくおさまるJr. Diamond 20 35.8% 70.0%
4 CATALIN🥶🥀LOVE Legendary 56 35.5% 50.0%
5 さしみ Diamond 20 34.8% 65.0%