Wins late — in Knockout 7.8 points better in long rounds than in short ones (46.3% against 38.5%, split at 111 s). Needs the long round; in a fast game he never arrives.
08/02 to 08/13, 9 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/13.
The numbers above are for Parallel Plays. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Hard Rock Mine Gem Grab | 49.0% | 2690 | 73 | ||
| Deathcap Trap Gem Grab | 48.8% | 2772 | 74 | ||
| Double Swoosh Gem Grab | 48.4% | 2706 | 73 | ||
| Undermine Gem Grab | 48.2% | 2720 | 73 | ||
| Crystal Arcade Gem Grab | 48.0% | 2684 | 73 | ||
| Rustic Arcade Gem Grab | 47.7% | 2950 | 75 | ||
| Gem Fort Gem Grab | 47.5% | 2236 | 71 | ||
| Ring of Fire Hot Zone | 45.9% | 2001 | 69 | ||
| Safe Zone Heist | 45.6% | 3056 | 75 | ||
| Dry Season Bounty | 45.7% | 2280 | 71 | ||
| Kaboom Canyon Heist | 45.4% | 3456 | 77 | ||
| Open Business Hot Zone | 45.2% | 1817 | 67 | ||
| Hideout Bounty | 45.0% | 2130 | 70 | ||
| Triple Dribble Brawl Ball | 45.5% | 861 | 56 | ||
| Shooting Star Bounty | 44.7% | 2053 | 69 | ||
| Out in the Open Knockout | 44.1% | 2433 | 72 | ||
| Layer Cake Bounty | 43.9% | 1817 | 67 | ||
| New Horizons Knockout | 43.4% | 2053 | 69 | ||
| Sneaky Fields Brawl Ball | 43.7% | 935 | 58 | ||
| Hot Potato Heist | 42.6% | 2612 | 73 | ||
| Pinball Dreams Brawl Ball | 42.9% | 1238 | 62 | ||
| Bridge Too Far Heist | 42.4% | 2896 | 74 | ||
| Parallel Plays Hot Zone | 42.2% | 880 | 57 | ||
| Dueling Beetles Hot Zone | 41.1% | 1230 | 62 | ||
| Belle's Rock Knockout | 41.0% | 1496 | 65 | ||
| Flaring Phoenix Knockout | 40.8% | 1957 | 69 | ||
| Center Stage Brawl Ball | 40.5% | 1110 | 60 |
Direct duels in Hot Zone: how Crow does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed for Diamond.
Worst case: 30.5% against Buster in Hot Zone. On average the worst case sits at 34.2%.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed for Diamond.
Bibi
57.8%
64 games
Bo
52.5%
139 games
Jessie
56.5%
69 games
Spike
53.2%
94 games
Lou
50.0%
62 games
Starr Nova
50.0%
60 games
Players with a profile and at least 20 games on Crow, sorted by the Wilson lower bound. To the full list