Wins late — in Brawl Ball 5.3 points better in long rounds than in short ones (46.3% against 41.0%, split at 112 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +0.9 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Crow does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed for Gold.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Gold.
Players with a profile and at least 20 games on Crow, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.