For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Sunny Soccer. 08/04 to 08/19, 4 days. 3 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Direct duels in Brawl Ball: how Crow does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Sunny Soccer. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Crow counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
52.3%
2,938 games
Doug
53.1%
518 games
Ash
51.3%
902 games
Shade
49.1%
786 games
Bull
47.8%
2,417 games
Griff
46.7%
5,856 games
Players with a profile and at least 20 games on Crow, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 愛|少𝐂𝐞𝐬𝐮𝐫シ | Legendary | 32 | 38.1% | 65.6% |
| 2 | まるくおさまるJr. | Diamond | 20 | 36.4% | 70.0% |
| 3 | さしみ | Diamond | 20 | 35.4% | 65.0% |
| 4 | 神秘的なEMZ | Diamond | 26 | 35.1% | 57.7% |
| 5 | 공중낙하s | Diamond | 27 | 34.7% | 55.6% |