Wins late — in Brawl Ball 5.3 points better in long rounds than in short ones (46.3% against 41.0%, split at 112 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Masters the win rate stays practically the same (regression −1.1 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Brawl Ball: how Crow does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers — the numbers are not enough for Silver yet.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Rosa
56.0%
950 games
Bibi
51.2%
13,299 games
Jacky
52.8%
1,737 games
Ash
50.9%
2,849 games
Frank
48.3%
6,550 games
Damian
48.1%
7,031 games
Players with a profile and at least 20 games on Crow, sorted by the Wilson lower bound. To the full list