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EN

Crow

Assassin Legendary Ranked · Gold Knockout
42.7%Win rate in Knockout
29,217Games
100Trust Score
79. of 105Rank in Knockout

Best map: Double Swoosh with 52.0% from 13,679 games.

Wins early — in Bounty 2.9 points better in short rounds than in long ones (43.0% against 45.9%, split at 98 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 6.
Win rate 24.42.7 %
Popularity 85.1.65 %
Breadth 35.10% of maps
Counter safety 23.32.1 %
Star rate 6.12.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 85th means “better than 85% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 9 days. 20 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.

Win rate

08/04 — 41.3% from 184 appearances08/05 — 42.2% from 517 appearances08/06 — 44.8% from 335 appearances08/20 — 40.4% from 5,629 appearances08/21 — 41.8% from 5,770 appearances08/22 — 44.7% from 3,755 appearances08/23 — 43.4% from 3,579 appearances08/24 — 43.6% from 6,027 appearances08/25 — 43.5% from 4,457 appearances
41.3%08/04 43.5%08/25

Pick rate

08/04 — 2.9% from 184 appearances08/05 — 2.8% from 517 appearances08/06 — 2.6% from 335 appearances08/20 — 1.6% from 5,629 appearances08/21 — 1.7% from 5,770 appearances08/22 — 1.6% from 3,755 appearances08/23 — 1.7% from 3,579 appearances08/24 — 1.7% from 6,027 appearances08/25 — 1.7% from 4,457 appearances
2.9%08/04 1.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Bronze to Legendary the win rate stays practically the same (regression +1.1 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 28.3% from 639 gamesSilver — 40.5% from 3,301 gamesGold — 42.8% from 30,539 gamesDiamond — 42.5% from 33,336 gamesMythic — 42.1% from 167,080 gamesLegendary — 43.0% from 26,141 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 31 maps.

MapWin rateGamesTrust
Out in the Open Knockout 44.2%
9023 91
Flaring Phoenix Knockout 43.5%
7811 89
New Horizons Knockout 42.3%
7121 88
Belle's Rock Knockout 39.8%
5262 83

Against whom

Direct duels in Knockout: how Crow does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.8% against Sprout in Knockout. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Crow runs in 1 circle — whoever Crow beats beats someone who in turn beats Crow. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 57.1% 823 games Doug 57.6% 236 games Tick 50.9% 2,547 games Pearl 50.8% 951 games Edgar 48.7% 8,375 games Grom 50.3% 868 games

Who plays him best soon

Players with a profile and at least 20 games on Crow, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 愛|少𝐂𝐞𝐬𝐮𝐫シ Legendary 32 37.7% 65.6%
2 Will Smith 💸 Legendary 24 36.3% 66.7%
3 まるくおさまるJr. Diamond 20 35.9% 70.0%
4 さしみ Diamond 20 35.0% 65.0%
5 神秘的なEMZ Diamond 26 34.6% 57.7%